Mana

Mana is an abstract resource that indicates a character's mental vitality. One needs Mana to cast spells and perform class-specific actions.

Each character starts at Level 1 with 10 Mana and, if positive, adds their WIL to it. For each Level, they now gain 5 and may again add their WIL to it.

While it has no gameplay implications, running out of Mana can leave one feeling exhausted and unable to muster the concentration for some actions. There are exceptions like the Fighter, who builds up Mana instead of depleting it. Of course, instead of the term Mana, something more fitting could be used, such as Fury, Control, or Adrenaline, but for explanations, Mana will be used to maintain consistency.