Guild
A guild is an association of individuals with common interests and serves as a link between the player characters in Fantasy OS. It represents the player group outwardly in the fictional world and facilitates interaction with NPCs. If guilds don't fit in your game world, you can call it a crew or become known as a group. Over time, NPCs may join the guild, and players wanting to switch characters can do so more easily by having their old characters continue to work passively for the guild. To establish parameters for the guild, such as a motto or unique features, it's advisable to plan these details before creating characters.
Creating a guild
The following characteristics should be defined for a guild. Depending on the campaign, others can also be defined. You may also adjust them during the course of a campaign, as long as the basic idea of the guild does not change.
- Name: Short and snappy.
- Motto: This should include the guild's goal or a slogan. Bonus points for elaborate prose.
- Distinctive Features: What sets the guild apart from others already in existence? How would you stand out in a gathering where all guilds meet, such as a fair?
- Coat of Arms: Something that visually distinguishes the guild from others. A symbol and colour combination are the minimum. Can also be created in later sessions. Example: Blue eagle on black background.
- Location: This should be a secure place where player characters regularly return. What does this place look like? Is it a dedicated guild house? A rented space in the city administration? A ritual location where you meet weekly? A regular meeting spot?
- Hierarchy: Is there a guild master? How is the guild led? Are there different ranks? Do new members have fewer rights than older ones?
- Admission: How does one become a member? This can be through an admission fee, but also through tests or similar admission rituals. Are there specific groups you want (or don't want) to admit? Such as someone who cannot fight.
- Guild Members and tasks: Who is part of the guild? What are their tasks in the guild? These tasks include managing finances, recruiting and instructing new members, representing the guild at events, and supporting adventurers. Are there NPCs that should be mentioned?