Items
653
Club
Weapons
Damage Type
physical
Range
1
Weight
2
Cost
1 sp
Properties
monk, light
Damage
1d4
Description
a simple bludgeoning weapon
Dagger
Weapons
Damage Type
physical
Range
1
Weight
1
Cost
2 gp
Properties
finesse, light, thrown, monk
Damage
1d4
Greatclub
Weapons
Damage Type
physical
Range
1
Weight
10
Cost
2 sp
Properties
two-handed
Damage
1d8
Handaxe
Weapons
Damage Type
physical
Range
1
Weight
2
Cost
5 gp
Properties
light, thrown, monk
Damage
1d6
Requir.
0
Javelin
Weapons
Damage Type
physical
Range
1
Weight
2
Cost
5 sp
Properties
thrown, monk
Damage
1d6
Requir.
0
Light hammer
Weapons
Damage Type
physical
Range
1
Weight
2
Cost
2 gp
Properties
light, thrown, monk
Damage
1d4
Requir.
0
Mace
Weapons
Damage Type
physical
Range
1
Weight
4
Cost
5 gp
Properties
monk
Damage
1d6
Requir.
0
Quarterstaff
Weapons
Damage Type
physical
Range
1
Weight
4
Cost
2 sp
Properties
versatile, monk
Damage
1d6
Requir.
0
Sickle
Weapons
Damage Type
physical
Range
1
Weight
2
Cost
1 gp
Properties
light, monk
Damage
1d4
Requir.
0
Spear
Weapons
Damage Type
physical
Range
1
Weight
3
Cost
1 gp
Properties
thrown, versatile, monk
Damage
1d6
Requir.
0
Crossbow, light
Weapons
Damage Type
physical
Range
10
Weight
5
Cost
25 gp
Properties
ammunition, loading, two-handed
Damage
1d8
Requir.
0
Dart
Weapons
Damage Type
physical
Range
4
Weight
0.25
Cost
5 cp
Properties
finesse, thrown
Damage
1d4
Requir.
0
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